Ore and Metals

Ore that is mined, smelted, and traded in the Haunted Highlands.

Metal Cost / lb. Ferrous Description
Adamantine 5,000 gp Yes An alloy of adamant (a strong but brittle metal) with silver and electrum. Adamantine  is black,  but  has  a  clear  green  sheen  in  candlelight and a sheen that turns purple under certain magical radiance
Brass 3 sp No A yellowish metal that somewhat resembles gold. An alloy of copper and zinc.
Bronze 4 sp No A reddish brown metal. An alloy of copper and tin
Cold Iron 4 sp Yes Cold iron is iron found in a pure state (either meteoric iron or an especially rich ore) and is forged at a lower temperature to preserve its delicate properties.
Copper 1 gp No This well-known pure metal has a distinctive pinkish sheen.
Electrum 25 gp No A natural alloy of silver and gold.
Gold 50 gp No This well-known pure metal is the softest of workable metallic substances.
Iron 1 sp Yes Iron is a silver-white malleable metal that readily rusts in moist air, occurs native in meteorites and combined in most igneous rocks. It is the most used of metals.
Lead 2 sp No Lead is a heavy, grey, soft, malleable ore.
Mithral 2,500 gp No This silvery-blue, shining metal is derived from soft, glittering, silvery-black ore.
Platinum 500 gp No This light gray metal with very slight bluish tinge is strong, difficult to melt, and resistant to most chemicals.
Silver 10 gp No This relatively common valuable metal is the most associated with and suitable for magic.
Steel 5 gp Yes Steel is an alloy made out of Iron and Carbon.
Tin 3 sp No A soft, silvery-white metal that is often combined with other metals or used as a layer to protect various metals.

Ore and Metals

Haunted Highlands - C&C Fantasy Grounds Lexfire